offense.......................57.21720% weatherless...................56.51001% balance.......................38.96938% sand..........................23.51394% sun...........................11.59817% rain.......................... 9.15229% trickroom..................... 5.10085% multiweather.................. 3.72456% hyperoffense.................. 2.96938% hail.......................... 2.95811% tricksun...................... 1.74121% semistall..................... 0.82173% tricksand..................... 0.81691% tailwind...................... 0.59759% sandoffense................... 0.23614% trickrain..................... 0.21678% hailoffense................... 0.18329% voltturn...................... 0.17953% sunoffense.................... 0.13415% monotype...................... 0.11766% rainoffense................... 0.08266% dragmag....................... 0.04879% monowater..................... 0.02813% monofairy..................... 0.02706% stall......................... 0.02231% mononormal.................... 0.01637% trickhail..................... 0.01149% monodragon.................... 0.00973% sandstall..................... 0.00966% monoice....................... 0.00610% monopsychic................... 0.00572% monoghost..................... 0.00547% monofire...................... 0.00547% gravity....................... 0.00394% monosteel..................... 0.00273% monobug....................... 0.00201% monodark...................... 0.00189% monoground.................... 0.00167% monograss..................... 0.00167% monoelectric.................. 0.00144% allweather.................... 0.00106% monofighting.................. 0.00071% monopoison.................... 0.00067% batonpass..................... 0.00061% monoflying.................... 0.00054% trapper....................... 0.00031% hailstall..................... 0.00031% monorock...................... 0.00029% rainstall..................... 0.00006% sunstall...................... 0.00003% Stalliness (mean: -0.125) |## -1.0|###### |############# -0.5|####################### |############################# 0.0|############################## |######################### +0.5|############ |###### +1.0|## | more negative = more offensive, more positive = more stall one # = 0.67%