weatherless...................92.25780% offense.......................45.78748% balance.......................30.96224% hyperoffense..................14.85780% voltturn...................... 6.36224% semistall..................... 5.36627% sand.......................... 3.44741% stall......................... 3.02620% trickroom..................... 2.69866% hail.......................... 2.34267% rain.......................... 1.15664% sun........................... 0.88471% hailoffense................... 0.33160% monotype...................... 0.24722% sandstall..................... 0.22754% rainoffense................... 0.22345% tricksand..................... 0.21500% sunoffense.................... 0.17441% choice........................ 0.16253% monoice....................... 0.12468% multiweather.................. 0.08923% sandoffense................... 0.04868% hailstall..................... 0.04298% monopsychic................... 0.04008% monorock...................... 0.02541% mononormal.................... 0.02031% gravity....................... 0.01322% monobug....................... 0.01185% monowater..................... 0.00989% monograss..................... 0.00753% monofairy..................... 0.00643% monoground.................... 0.00643% monofire...................... 0.00602% monodark...................... 0.00543% tailwind...................... 0.00352% monoflying.................... 0.00245% monoghost..................... 0.00235% trickhail..................... 0.00013% Stalliness (mean: -0.151) |### -1.5|###### |################ -1.0|################# |######################## -0.5|############################ |############################## 0.0|############################# |###################### +0.5|################### |########## +1.0|######### |###### +1.5|#### |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.44%