weatherless...................97.80950% offense.......................41.49096% balance.......................30.88631% hyperoffense..................11.28985% stall......................... 9.99411% voltturn...................... 8.77281% semistall..................... 6.33876% sand.......................... 0.97141% hail.......................... 0.83584% trickroom..................... 0.63359% rain.......................... 0.34853% sandstall..................... 0.20087% rainoffense................... 0.10973% choice........................ 0.04399% sun........................... 0.03788% sunoffense.................... 0.02654% hailoffense................... 0.01539% monotype...................... 0.01504% monoice....................... 0.01500% tricksand..................... 0.00648% multiweather.................. 0.00315% sandoffense................... 0.00218% hailstall..................... 0.00076% mononormal.................... 0.00004% gravity....................... 0.00003% monograss..................... 0.00000% trickhail..................... 0.00000% monobug....................... 0.00000% monowater..................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.053) |# -1.5|#### |###### -1.0|##################### |############################## -0.5|################# |############### 0.0|####################### |############ +0.5|################# |######### +1.0|###################### |##### +1.5|############## |##### +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%