weatherless...................98.34315% balance.......................68.09451% semistall.....................14.48563% offense.......................13.75846% stall......................... 3.38000% batonpass..................... 2.61533% sun........................... 1.64680% hyperoffense.................. 0.28141% trapper....................... 0.18173% monotype...................... 0.05366% monoice....................... 0.04138% monorock...................... 0.00650% sand.......................... 0.00522% rain.......................... 0.00484% dragmag....................... 0.00439% monofighting.................. 0.00240% monopoison.................... 0.00121% monobug....................... 0.00090% monoground.................... 0.00070% monograss..................... 0.00039% monofire...................... 0.00017% monopsychic................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% monosteel..................... 0.00000% monowater..................... 0.00000% monodragon.................... 0.00000% multiweather.................. 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.489) |## -0.5|### |##### 0.0|###################### |############################## +0.5|########################### |############ +1.0|########## |############ +1.5|### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.77%