weatherless...................60.12829% offense.......................46.78315% sand..........................34.47870% hyperoffense..................25.82767% balance.......................20.92676% sandoffense................... 8.53135% semistall..................... 3.96458% hail.......................... 2.87123% rain.......................... 2.70560% dragmag....................... 2.68262% stall......................... 2.49785% monotype...................... 1.76448% choice........................ 1.59789% sandstall..................... 1.50981% rainoffense................... 1.39684% voltturn...................... 1.35567% multiweather.................. 0.76017% sun........................... 0.58210% trickroom..................... 0.54572% monofighting.................. 0.27956% monosteel..................... 0.27094% monoice....................... 0.25275% sunoffense.................... 0.25180% monowater..................... 0.21829% hailstall..................... 0.20488% monobug....................... 0.18956% hailoffense................... 0.15127% tricksand..................... 0.11010% monopsychic................... 0.10914% gravity....................... 0.08521% monorock...................... 0.08425% monoflying.................... 0.07563% monoelectric.................. 0.06989% monopoison.................... 0.06510% mononormal.................... 0.04596% monograss..................... 0.04213% monofire...................... 0.04021% monoghost..................... 0.03542% monodark...................... 0.03064% monoground.................... 0.02776% sunstall...................... 0.02298% monodragon.................... 0.01053% tailwind...................... 0.00574% trapper....................... 0.00574% monofairy..................... 0.00287% allweather.................... 0.00191% trickrain..................... 0.00096% Stalliness (mean: -0.416) |######## -1.5|############### |#################### -1.0|############################ |############################## -0.5|######################## |####################### 0.0|################# |############### +0.5|########### |######## +1.0|###### |### +1.5|### |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%