sand..........................60.78766% offense.......................36.38126% weatherless...................35.96500% hyperoffense..................26.36977% balance.......................22.21469% sandoffense...................16.09139% stall......................... 8.43900% sandstall..................... 6.73254% semistall..................... 6.59528% dragmag....................... 4.98046% voltturn...................... 3.42192% hail.......................... 2.21686% choice........................ 1.82867% rain.......................... 1.40685% rainoffense................... 0.46722% multiweather.................. 0.46268% hailstall..................... 0.25119% sun........................... 0.08630% trickroom..................... 0.04892% tricksand..................... 0.04027% monotype...................... 0.02619% monofighting.................. 0.01572% sunoffense.................... 0.00956% monobug....................... 0.00839% trapper....................... 0.00281% monoice....................... 0.00107% monowater..................... 0.00036% monopsychic................... 0.00026% monoflying.................... 0.00026% gravity....................... 0.00016% monorock...................... 0.00010% hailoffense................... 0.00006% monodark...................... 0.00006% monoground.................... 0.00004% monoelectric.................. 0.00001% monosteel..................... 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.249) |#################### -1.5|############## |################### -1.0|############################## |############################## -0.5|################ |################ 0.0|#################### |############### +0.5|############### |######## +1.0|########## |###### +1.5|###### |######### +2.0|###### |# +2.5|#### more negative = more offensive, more positive = more stall one # = 0.41%