weatherless...................58.41868% offense.......................39.94089% balance.......................34.11625% sand..........................20.63990% hyperoffense..................15.62769% rain..........................15.16584% semistall..................... 6.69211% sun........................... 4.57189% voltturn...................... 4.16986% stall......................... 3.62305% dragmag....................... 2.62157% choice........................ 2.36192% monotype...................... 2.30449% hail.......................... 1.92998% sandoffense................... 1.54111% sandstall..................... 0.94166% rainstall..................... 0.88781% trickroom..................... 0.85431% rainoffense................... 0.77415% multiweather.................. 0.69996% sunoffense.................... 0.50972% monodragon.................... 0.40562% monowater..................... 0.29913% monobug....................... 0.27998% sunstall...................... 0.16392% monofighting.................. 0.15674% hailoffense................... 0.15435% monosteel..................... 0.13999% hailstall..................... 0.12803% monoice....................... 0.12324% monorock...................... 0.12085% monoghost..................... 0.11726% monoflying.................... 0.09931% tricksand..................... 0.09931% monopoison.................... 0.09811% monograss..................... 0.09452% monopsychic................... 0.08974% monoelectric.................. 0.08376% mononormal.................... 0.07897% tailwind...................... 0.07777% monodark...................... 0.07658% monoground.................... 0.06461% monofire...................... 0.05863% gravity....................... 0.03350% trickhail..................... 0.02872% allweather.................... 0.00838% trickrain..................... 0.00479% monofairy..................... 0.00479% tricksun...................... 0.00479% trapper....................... 0.00239% Stalliness (mean: -0.091) -2.0|# |###### -1.5|######### |############### -1.0|################## |####################### -0.5|######################### |############################# 0.0|############################## |########################## +0.5|###################### |################ +1.0|############ |######## +1.5|##### |#### +2.0|# |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.39%