weatherless...................53.69776% offense.......................37.77021% balance.......................34.70328% sand..........................23.10056% rain..........................17.54515% hyperoffense..................16.46481% semistall..................... 7.08316% voltturn...................... 4.88099% sun........................... 4.32199% stall......................... 3.97854% dragmag....................... 3.22546% choice........................ 2.83918% hail.......................... 2.07126% monotype...................... 1.84447% sandoffense................... 1.53574% sandstall..................... 1.11515% rainstall..................... 1.06569% rainoffense................... 0.89314% trickroom..................... 0.71460% multiweather.................. 0.71196% sunoffense.................... 0.49822% monodragon.................... 0.41744% monowater..................... 0.27913% sunstall...................... 0.22315% monobug....................... 0.21862% hailstall..................... 0.17849% monofighting.................. 0.13556% monosteel..................... 0.13358% hailoffense................... 0.12912% tricksand..................... 0.08842% monorock...................... 0.08623% monoghost..................... 0.07325% tailwind...................... 0.07177% monopoison.................... 0.06770% monoflying.................... 0.06435% monopsychic................... 0.05887% mononormal.................... 0.05870% monograss..................... 0.05546% monoground.................... 0.05164% monoelectric.................. 0.05127% monodark...................... 0.05114% monoice....................... 0.04325% monofire...................... 0.04234% trickhail..................... 0.03315% gravity....................... 0.02474% allweather.................... 0.00798% tricksun...................... 0.00441% trapper....................... 0.00164% monofairy..................... 0.00144% trickrain..................... 0.00139% Stalliness (mean: -0.077) -2.0|## |####### -1.5|########### |################ -1.0|################# |####################### -0.5|######################### |############################# 0.0|############################## |############################ +0.5|####################### |################# +1.0|############# |######### +1.5|##### |#### +2.0|## |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.38%