weatherless...................39.58490% balance.......................37.79094% sand..........................31.95389% offense.......................31.08620% rain..........................23.04632% hyperoffense..................19.21979% semistall..................... 8.10223% voltturn...................... 5.95003% dragmag....................... 4.22837% sun........................... 4.04740% stall......................... 3.80084% choice........................ 3.57463% hail.......................... 2.88804% multiweather.................. 1.52012% sandstall..................... 1.35245% sandoffense................... 1.27418% rainstall..................... 0.91628% rainoffense................... 0.90243% monotype...................... 0.71372% trickroom..................... 0.56062% monodragon.................... 0.48981% sunstall...................... 0.43600% sunoffense.................... 0.40381% hailstall..................... 0.17527% hailoffense................... 0.10920% monowater..................... 0.09322% monosteel..................... 0.06501% tricksand..................... 0.06078% trickhail..................... 0.05711% tailwind...................... 0.04090% monofighting.................. 0.02420% monobug....................... 0.01981% gravity....................... 0.01067% monopoison.................... 0.00498% monofire...................... 0.00458% monoice....................... 0.00333% monoghost..................... 0.00332% monograss..................... 0.00192% monoflying.................... 0.00138% monoground.................... 0.00111% monoelectric.................. 0.00074% monopsychic................... 0.00058% mononormal.................... 0.00039% monodark...................... 0.00015% allweather.................... 0.00014% monorock...................... 0.00014% monofairy..................... 0.00006% trickrain..................... 0.00000% trapper....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.068) -2.0|### |############### -1.5|########### |################ -1.0|############## |################ -0.5|######################### |######################### 0.0|########################### |############################## +0.5|###################### |##################### +1.0|################### |########## +1.5|#### |#### +2.0|## |# +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.37%