weatherless...................75.07981% offense.......................42.89943% balance.......................35.28827% sand..........................15.21280% hyperoffense..................11.45479% semistall..................... 6.97478% sun........................... 6.91452% voltturn...................... 3.99374% rain.......................... 3.82672% stall......................... 3.38274% monotype...................... 2.48420% multiweather.................. 1.66917% sandoffense................... 0.87317% sandstall..................... 0.77486% dragmag....................... 0.65012% hail.......................... 0.64166% trickroom..................... 0.57295% sunoffense.................... 0.50847% choice........................ 0.43130% monobug....................... 0.30550% monowater..................... 0.25899% monoghost..................... 0.19768% mononormal.................... 0.19556% monodragon.................... 0.19451% monoflying.................... 0.17865% monorock...................... 0.16174% monodark...................... 0.15328% monopoison.................... 0.14271% monofire...................... 0.14271% monopsychic................... 0.13742% monograss..................... 0.11840% monoelectric.................. 0.09197% monofairy..................... 0.09091% monosteel..................... 0.08563% rainoffense................... 0.07928% monofighting.................. 0.07717% monoice....................... 0.07294% monoground.................... 0.07188% rainstall..................... 0.04228% tailwind...................... 0.04123% trickhail..................... 0.03806% hailoffense................... 0.03171% sunstall...................... 0.02326% hailstall..................... 0.01269% tricksand..................... 0.01057% gravity....................... 0.00634% Stalliness (mean: -0.042) -2.0|# |#### -1.5|##### |########## -1.0|############## |################### -0.5|############################ |############################## 0.0|############################# |######################## +0.5|#################### |################ +1.0|########### |####### +1.5|#### |### +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%