weatherless...................52.30938% offense.......................46.54735% sun...........................36.69082% hyperoffense..................22.45928% balance.......................21.47191% rain..........................20.53565% multiweather..................12.98704% batonpass..................... 7.57570% sunoffense.................... 5.70765% stall......................... 4.79611% semistall..................... 4.72536% monotype...................... 3.64166% sand.......................... 2.90846% rainoffense................... 1.39971% mononormal.................... 1.09155% sunstall...................... 0.92227% monowater..................... 0.66163% hail.......................... 0.58930% choice........................ 0.57422% sandoffense................... 0.47103% monoflying.................... 0.35992% monoghost..................... 0.34120% voltturn...................... 0.30565% monoground.................... 0.30181% monodragon.................... 0.29752% dragmag....................... 0.26833% monobug....................... 0.24467% sandstall..................... 0.24242% monopsychic................... 0.21535% monofairy..................... 0.20134% trickroom..................... 0.19776% monofighting.................. 0.19457% monoice....................... 0.19117% monodark...................... 0.19010% monosteel..................... 0.18579% hailoffense................... 0.12004% monoelectric.................. 0.09746% rainstall..................... 0.08822% trapper....................... 0.08620% monograss..................... 0.06816% monorock...................... 0.05544% monopoison.................... 0.03313% trickrain..................... 0.02589% monofire...................... 0.02171% hailstall..................... 0.01915% tailwind...................... 0.01679% trickhail..................... 0.01592% swagplay...................... 0.01276% tricksun...................... 0.01079% tricksand..................... 0.01011% gravity....................... 0.00309% allweather.................... 0.00184% fear.......................... 0.00004% Stalliness (mean: -0.302) |## -2.0|### |############# -1.0|########################### |############################## 0.0|####################### |############# +1.0|######## |### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.79%