weatherless...................49.11060% offense.......................42.91951% sun...........................41.88069% balance.......................22.57701% hyperoffense..................22.12016% rain..........................16.35194% multiweather..................10.99333% sunoffense.................... 8.22695% batonpass..................... 6.42196% stall......................... 6.29070% semistall..................... 6.09262% sand.......................... 3.55390% monotype...................... 2.71227% mononormal.................... 1.49082% monowater..................... 0.89392% sunstall...................... 0.87140% rainoffense................... 0.60509% sandstall..................... 0.58659% dragmag....................... 0.32703% monoghost..................... 0.29933% choice........................ 0.28658% monofighting.................. 0.26314% monoground.................... 0.25863% rainstall..................... 0.16340% monodragon.................... 0.13265% monoflying.................... 0.13146% trickroom..................... 0.12078% hail.......................... 0.11220% sandoffense................... 0.09618% monobug....................... 0.08105% monopsychic................... 0.06893% monodark...................... 0.06236% voltturn...................... 0.05754% trickrain..................... 0.05020% trapper....................... 0.04744% monoice....................... 0.04740% monofairy..................... 0.04467% monosteel..................... 0.03544% hailoffense................... 0.03075% monoelectric.................. 0.02696% monograss..................... 0.01786% gravity....................... 0.00966% monorock...................... 0.00690% monopoison.................... 0.00589% trickhail..................... 0.00414% hailstall..................... 0.00396% monofire...................... 0.00271% tailwind...................... 0.00149% tricksun...................... 0.00146% swagplay...................... 0.00081% tricksand..................... 0.00043% allweather.................... 0.00005% fear.......................... 0.00000% Stalliness (mean: -0.226) |### -2.0|## |############### -1.0|######################## |############################## 0.0|####################### |############### +1.0|############ |### +2.0|#### |# +3.0|## | +4.0| more negative = more offensive, more positive = more stall one # = 0.74%