offense.......................51.54265% weatherless...................48.38164% sun...........................37.61843% rain..........................23.64162% balance.......................22.36598% hyperoffense..................20.87500% multiweather..................14.93876% sunoffense.................... 4.75036% sand.......................... 4.18144% monotype...................... 3.13517% semistall..................... 2.96790% stall......................... 2.24847% rainoffense................... 2.14874% hail.......................... 1.34954% sandoffense................... 0.51905% voltturn...................... 0.50092% dragmag....................... 0.43564% trickroom..................... 0.42658% sunstall...................... 0.40799% monoghost..................... 0.34588% monobug....................... 0.31007% monowater..................... 0.28151% mononormal.................... 0.27607% monofighting.................. 0.26927% monosteel..................... 0.26021% monopsychic................... 0.25794% choice........................ 0.25069% monodragon.................... 0.24751% monoflying.................... 0.23210% monodark...................... 0.14098% monopoison.................... 0.13872% monofire...................... 0.13328% trickrain..................... 0.13010% monorock...................... 0.11605% monoground.................... 0.11469% monofairy..................... 0.11378% sandstall..................... 0.10744% tricksun...................... 0.10562% monograss..................... 0.10426% hailoffense................... 0.09565% monoelectric.................. 0.07933% rainstall..................... 0.06845% tailwind...................... 0.06256% trapper....................... 0.06029% monoice....................... 0.04760% gravity....................... 0.02675% tricksand..................... 0.01677% allweather.................... 0.00635% fear.......................... 0.00544% hailstall..................... 0.00363% trickfear..................... 0.00317% swagplay...................... 0.00136% trickhail..................... 0.00045% Stalliness (mean: -0.369) |# -2.0|## |##### -1.5|########## |################# -1.0|########################## |############################# -0.5|############################## |########################### 0.0|###################### |################# +0.5|############ |####### +1.0|##### |### +1.5|# |# +2.0|# |# +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%