offense.......................49.14298% sun...........................45.76253% weatherless...................40.40990% rain..........................26.63488% balance.......................23.42710% hyperoffense..................21.33697% multiweather..................17.14289% sunoffense.................... 5.90716% sand.......................... 3.53801% semistall..................... 3.45038% stall......................... 2.64256% rainoffense................... 2.60404% monotype...................... 2.18168% hail.......................... 0.98458% sunstall...................... 0.57188% trickroom..................... 0.55028% voltturn...................... 0.48672% dragmag....................... 0.43661% sandoffense................... 0.40396% monoghost..................... 0.24910% monowater..................... 0.21656% monobug....................... 0.20661% monosteel..................... 0.20387% monodragon.................... 0.19779% choice........................ 0.19152% trickrain..................... 0.17343% monofighting.................. 0.16736% mononormal.................... 0.16053% monopsychic................... 0.16002% monoflying.................... 0.15109% tricksun...................... 0.13636% sandstall..................... 0.12246% monopoison.................... 0.11233% monodark...................... 0.10359% rainstall..................... 0.09331% monofire...................... 0.09079% monoground.................... 0.07536% trapper....................... 0.07014% monorock...................... 0.06943% tailwind...................... 0.06530% monofairy..................... 0.06326% hailoffense................... 0.05731% monograss..................... 0.05148% monoelectric.................. 0.04906% gravity....................... 0.04319% monoice....................... 0.03310% tricksand..................... 0.01348% fear.......................... 0.00654% allweather.................... 0.00465% trickfear..................... 0.00457% hailstall..................... 0.00115% swagplay...................... 0.00097% trickhail..................... 0.00032% Stalliness (mean: -0.343) |# -2.0|## |##### -1.5|########### |################## -1.0|########################### |############################## -0.5|############################# |########################## 0.0|###################### |################### +0.5|############## |######## +1.0|##### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%