sun...........................63.76542% offense.......................43.66571% rain..........................29.17465% balance.......................27.16999% weatherless...................24.25823% hyperoffense..................20.55444% multiweather..................19.46684% sunoffense.................... 8.50114% semistall..................... 4.80223% stall......................... 3.80762% rainoffense................... 3.37354% sand.......................... 2.11396% sunstall...................... 1.12923% trickroom..................... 0.86800% dragmag....................... 0.45725% monotype...................... 0.38935% trickrain..................... 0.27217% hail.......................... 0.24025% tricksun...................... 0.20909% rainstall..................... 0.20471% voltturn...................... 0.16402% sandstall..................... 0.13652% gravity....................... 0.11073% choice........................ 0.09900% sandoffense................... 0.07814% monoghost..................... 0.07000% monodragon.................... 0.05059% monopoison.................... 0.03706% monosteel..................... 0.03497% monodark...................... 0.02904% monopsychic................... 0.02904% monowater..................... 0.02705% trapper....................... 0.02605% monobug....................... 0.02525% tailwind...................... 0.02501% monofighting.................. 0.02462% monoflying.................... 0.02311% hailoffense................... 0.01430% monorock...................... 0.01139% mononormal.................... 0.00889% tricksand..................... 0.00658% monoground.................... 0.00647% monofire...................... 0.00640% monograss..................... 0.00570% monofairy..................... 0.00495% monoice....................... 0.00387% monoelectric.................. 0.00157% hailstall..................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% swagplay...................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.247) | -2.0|# |#### -1.5|########## |################### -1.0|########################## |############################## -0.5|###################### |##################### 0.0|################### |##################### +0.5|################# |########## +1.0|###### |###### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.45%