sun...........................69.05398% offense.......................38.50638% balance.......................30.77341% weatherless...................22.08996% rain..........................21.98253% hyperoffense..................18.19575% multiweather..................15.30139% sunoffense.................... 8.88918% stall......................... 6.45893% semistall..................... 6.06553% rainoffense................... 3.63599% sand.......................... 2.20657% sunstall...................... 1.97490% dragmag....................... 0.58756% rainstall..................... 0.36201% trickroom..................... 0.28345% tricksun...................... 0.26947% sandstall..................... 0.17968% trickrain..................... 0.11474% gravity....................... 0.06609% monotype...................... 0.04259% hail.......................... 0.03432% choice........................ 0.02901% tailwind...................... 0.02597% voltturn...................... 0.01948% monoghost..................... 0.01052% monosteel..................... 0.00986% sandoffense................... 0.00624% trapper....................... 0.00517% monoflying.................... 0.00448% monopsychic................... 0.00378% hailoffense................... 0.00331% monodragon.................... 0.00290% monowater..................... 0.00261% monofighting.................. 0.00200% monobug....................... 0.00187% monoice....................... 0.00100% monorock...................... 0.00098% monopoison.................... 0.00078% monograss..................... 0.00055% monoground.................... 0.00050% monofairy..................... 0.00046% monofire...................... 0.00036% mononormal.................... 0.00031% monodark...................... 0.00027% tricksand..................... 0.00009% monoelectric.................. 0.00002% hailstall..................... 0.00000% fear.......................... 0.00000% swagplay...................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.088) | -2.0|# |### -1.5|##### |################ -1.0|#################### |############################## -0.5|############### |############### 0.0|############## |################### +0.5|################### |############ +1.0|###### |######## +1.5|# |## +2.0|# |# +2.5|# |## +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.51%