weatherless...................95.85118% offense.......................40.70667% hyperoffense..................31.60060% balance.......................19.11219% monotype...................... 7.19229% semistall..................... 4.92054% stall......................... 3.66000% sand.......................... 1.76489% mononormal.................... 1.08984% hail.......................... 1.04685% sun........................... 0.94661% monowater..................... 0.86084% monobug....................... 0.82456% monoghost..................... 0.79877% monosteel..................... 0.77151% monofighting.................. 0.66288% monoelectric.................. 0.64170% monopsychic................... 0.56851% monofairy..................... 0.52112% monopoison.................... 0.51168% monodragon.................... 0.51147% monoflying.................... 0.46660% rain.......................... 0.45779% monodark...................... 0.38125% monograss..................... 0.37453% monoice....................... 0.35629% monofire...................... 0.35189% sandoffense................... 0.22921% monorock...................... 0.22292% monoground.................... 0.19670% sunoffense.................... 0.19062% sandstall..................... 0.10276% hailoffense................... 0.10045% rainoffense................... 0.07864% multiweather.................. 0.04928% rainstall..................... 0.02433% hailstall..................... 0.01992% sunstall...................... 0.01237% voltturn...................... 0.00629% dragmag....................... 0.00440% batonpass..................... 0.00398% swagplay...................... 0.00126% Stalliness (mean: -0.443) |# -2.0|##### |#################### -1.0|############################## |########################### 0.0|##################### |############ +1.0|######## |#### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.76%