weatherless...................95.98350% offense.......................41.89370% hyperoffense..................31.89618% balance.......................18.64016% monotype...................... 4.75576% semistall..................... 4.70971% stall......................... 2.86026% sand.......................... 1.62821% hail.......................... 1.03335% sun........................... 0.98689% mononormal.................... 0.81131% monowater..................... 0.57977% monosteel..................... 0.50108% monoghost..................... 0.49999% monobug....................... 0.49207% rain.......................... 0.43860% monoelectric.................. 0.43387% monofighting.................. 0.42255% monodragon.................... 0.35910% monopsychic................... 0.34136% monofairy..................... 0.33158% monopoison.................... 0.30886% monoflying.................... 0.29792% monodark...................... 0.25967% monograss..................... 0.23036% monoice....................... 0.22939% sandoffense................... 0.21982% monofire...................... 0.21864% sunoffense.................... 0.21807% monorock...................... 0.12513% monoground.................... 0.12012% hailoffense................... 0.09812% sandstall..................... 0.07501% rainoffense................... 0.06610% multiweather.................. 0.04834% rainstall..................... 0.02953% hailstall..................... 0.01438% sunstall...................... 0.00990% voltturn...................... 0.00394% dragmag....................... 0.00309% batonpass..................... 0.00227% swagplay...................... 0.00147% Stalliness (mean: -0.474) |# -2.0|##### |#################### -1.0|############################## |########################### 0.0|#################### |########### +1.0|######## |### +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.78%