weatherless...................97.75854% offense.......................43.64354% hyperoffense..................33.59378% balance.......................17.25289% semistall..................... 2.99408% stall......................... 2.51571% monotype...................... 2.49214% sand.......................... 1.23812% hail.......................... 0.61751% monodragon.................... 0.53643% monoghost..................... 0.34413% monosteel..................... 0.32238% monobug....................... 0.31222% monowater..................... 0.28146% monofighting.................. 0.27287% sun........................... 0.26800% monoelectric.................. 0.23628% monofairy..................... 0.22647% monoflying.................... 0.16966% mononormal.................... 0.15694% monodark...................... 0.15474% monopsychic................... 0.15165% rain.......................... 0.13525% monoice....................... 0.10443% monograss..................... 0.09247% sandstall..................... 0.07690% monoground.................... 0.07681% sandoffense................... 0.06954% monofire...................... 0.06294% monopoison.................... 0.06156% monorock...................... 0.04380% sunoffense.................... 0.02408% hailstall..................... 0.02274% hailoffense................... 0.01521% swagplay...................... 0.01513% rainstall..................... 0.01142% rainoffense................... 0.01047% multiweather.................. 0.01011% voltturn...................... 0.00284% sunstall...................... 0.00013% dragmag....................... 0.00001% batonpass..................... 0.00000% Stalliness (mean: -0.530) | -2.0|##### |################## -1.0|############################## |########################## 0.0|#################### |######### +1.0|### |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.85%