weatherless...................76.12970% offense.......................37.31091% balance.......................29.04468% hyperoffense..................18.68449% rain..........................12.52827% sun........................... 9.68701% voltturn...................... 8.24752% stall......................... 7.53621% semistall..................... 7.42371% rainoffense................... 2.65143% sunoffense.................... 1.80631% sand.......................... 1.79146% hail.......................... 1.55509% multiweather.................. 1.54314% choice........................ 1.23578% trickroom..................... 0.99191% monotype...................... 0.83605% rainstall..................... 0.23710% monoflying.................... 0.18104% monowater..................... 0.17282% hailoffense................... 0.15403% monoghost..................... 0.12395% monograss..................... 0.09692% dragmag....................... 0.09080% trapper....................... 0.08333% monosteel..................... 0.07766% monofairy..................... 0.07353% sandoffense................... 0.07313% monobug....................... 0.05468% monoground.................... 0.05333% monopsychic................... 0.05022% monopoison.................... 0.04940% monofire...................... 0.04454% allweather.................... 0.04278% sunstall...................... 0.03905% sandstall..................... 0.03671% monoice....................... 0.03236% hailstall..................... 0.02857% monoelectric.................. 0.02582% monodark...................... 0.02475% monodragon.................... 0.02294% tailwind...................... 0.02245% mononormal.................... 0.02021% tricksun...................... 0.01661% monofighting.................. 0.01587% monorock...................... 0.01207% Stalliness (mean: -0.062) -2.0|### |######### -1.5|############### |############### -1.0|###################### |########################## -0.5|########################## |############################## 0.0|############################## |###################### +0.5|####################### |############ +1.0|########### |##### +1.5|########### |## +2.0|###### |#### +2.5|##### |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.36%