weatherless...................80.96647% balance.......................29.36271% offense.......................28.88042% hyperoffense..................14.41947% stall.........................14.10067% semistall.....................13.23673% voltturn......................11.71094% rain.......................... 9.41716% sun........................... 9.21569% choice........................ 1.96594% rainoffense................... 1.85190% sunoffense.................... 1.44018% trickroom..................... 1.07166% multiweather.................. 0.77528% hail.......................... 0.75325% sand.......................... 0.48872% rainstall..................... 0.33177% monotype...................... 0.23230% monoflying.................... 0.20616% hailoffense................... 0.10277% dragmag....................... 0.08083% sandstall..................... 0.05497% sandoffense................... 0.03075% allweather.................... 0.02191% monosteel..................... 0.02097% tailwind...................... 0.00775% hailstall..................... 0.00551% monowater..................... 0.00449% sunstall...................... 0.00346% monofairy..................... 0.00300% trapper....................... 0.00201% monofire...................... 0.00034% monopsychic................... 0.00014% monograss..................... 0.00009% monoground.................... 0.00006% monoghost..................... 0.00004% monofighting.................. 0.00002% monobug....................... 0.00001% monodragon.................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.276) -2.0|## |########### -1.5|############ |########## -1.0|############### |##################### -0.5|#################### |########################## 0.0|############################## |###################### +0.5|############################# |######### +1.0|########### |###### +1.5|############################ |## +2.0|################# |######## +2.5|######### |# +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.34%