weatherless...................82.65748% offense.......................54.02045% hyperoffense..................30.52572% balance.......................12.65457% sun...........................11.72125% rain.......................... 4.30958% voltturn...................... 2.17847% sand.......................... 1.85428% semistall..................... 1.42488% stall......................... 1.37437% sunoffense.................... 1.14114% monotype...................... 1.03789% rainoffense................... 0.85464% multiweather.................. 0.54259% batonpass..................... 0.49357% sandstall..................... 0.47945% monopoison.................... 0.45791% monowater..................... 0.36832% sandoffense................... 0.24462% monofairy..................... 0.14513% trickroom..................... 0.08924% dragmag....................... 0.06879% monobug....................... 0.02284% tricksun...................... 0.01606% monodark...................... 0.01481% monofighting.................. 0.01362% monodragon.................... 0.01080% monoelectric.................. 0.00447% tailwind...................... 0.00401% rainstall..................... 0.00390% Stalliness (mean: -0.614) -2.0|## |##### -1.5|############# |################ -1.0|########################### |############################## -0.5|###################### |################### 0.0|############ |####### +0.5|#### |### +1.0|## |# +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.61%