weatherless...................84.16428% offense.......................58.05928% hyperoffense..................27.45623% sun...........................11.72137% balance....................... 9.86014% stall......................... 3.88573% sand.......................... 2.18762% sandstall..................... 2.06454% rain.......................... 1.96857% sunoffense.................... 1.71818% voltturn...................... 1.35316% semistall..................... 0.73862% batonpass..................... 0.56296% rainoffense................... 0.27272% monotype...................... 0.27140% monowater..................... 0.17012% monopoison.................... 0.09778% sandoffense................... 0.05911% multiweather.................. 0.04185% trickroom..................... 0.00280% monoelectric.................. 0.00175% monofairy..................... 0.00163% monofighting.................. 0.00011% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% tricksun...................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.587) -2.0| |### -1.5|######### |############ -1.0|################## |############################## -0.5|############ |########## 0.0|########### |## +0.5|# |# +1.0|# | +1.5| |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.88%