weatherless...................93.51593% offense.......................70.47774% hyperoffense..................22.45864% sun........................... 4.67981% balance....................... 4.60029% stall......................... 1.95488% rain.......................... 1.51161% sunoffense.................... 1.18501% voltturn...................... 0.95213% semistall..................... 0.50845% sand.......................... 0.30038% sandstall..................... 0.26436% rainoffense................... 0.14088% batonpass..................... 0.11354% monotype...................... 0.07519% monowater..................... 0.05433% monopoison.................... 0.02061% sandoffense................... 0.01626% multiweather.................. 0.00773% trickroom..................... 0.00037% monoelectric.................. 0.00015% monofairy..................... 0.00010% monofighting.................. 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% tricksun...................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.662) -2.0| |# -1.5|###### |######### -1.0|################ |############################## -0.5|########## |######## 0.0|######### |# +0.5| |# +1.0| | +1.5| | +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 1.06%