weatherless...................72.30491% offense.......................50.27992% hyperoffense..................32.07362% sand..........................19.95978% balance.......................13.58605% sun........................... 3.44332% rain.......................... 3.39041% voltturn...................... 2.13312% semistall..................... 2.09226% stall......................... 1.96816% hail.......................... 1.91111% sandoffense................... 1.62506% monotype...................... 1.30389% trickroom..................... 1.04112% multiweather.................. 0.99065% rainoffense................... 0.94235% sunoffense.................... 0.84518% hailoffense................... 0.66180% sandstall..................... 0.64687% batonpass..................... 0.43686% tricksun...................... 0.26749% monowater..................... 0.24306% monofairy..................... 0.19418% monoice....................... 0.10341% tricksand..................... 0.09528% monobug....................... 0.09234% monoelectric.................. 0.08833% mononormal.................... 0.07911% monodark...................... 0.07810% monopoison.................... 0.06798% monodragon.................... 0.06530% tailwind...................... 0.05799% monograss..................... 0.05562% monorock...................... 0.04860% monofighting.................. 0.04480% rainstall..................... 0.04469% monofire...................... 0.03751% dragmag....................... 0.03407% monoground.................... 0.02740% monoflying.................... 0.02493% monoghost..................... 0.02313% monopsychic................... 0.01937% monosteel..................... 0.01628% hailstall..................... 0.00523% trickrain..................... 0.00379% trapper....................... 0.00205% gravity....................... 0.00175% trickhail..................... 0.00174% sunstall...................... 0.00002% Stalliness (mean: -0.594) -2.0|### |####### -1.5|################ |########################## -1.0|############################## |############################## -0.5|########################### |###################### 0.0|############## |######### +0.5|###### |#### +1.0|## |## +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.49%