weatherless...................85.35106% offense.......................36.00460% balance.......................33.42834% hyperoffense..................18.91320% sun...........................12.34495% semistall..................... 8.41136% voltturn...................... 6.48211% stall......................... 3.24250% sunoffense.................... 1.97927% trickroom..................... 1.29109% rain.......................... 1.15681% monotype...................... 0.71485% sand.......................... 0.70221% hail.......................... 0.44497% monoghost..................... 0.21183% tailwind...................... 0.20254% monosteel..................... 0.15176% tricksun...................... 0.10844% monobug....................... 0.08723% monodark...................... 0.08036% monowater..................... 0.06347% hailoffense................... 0.05361% monoice....................... 0.05361% monopsychic................... 0.03322% sunstall...................... 0.03055% monofire...................... 0.02848% choice........................ 0.01536% monopoison.................... 0.00365% mononormal.................... 0.00124% sandoffense................... 0.00000% monograss..................... 0.00000% rainstall..................... 0.00000% multiweather.................. 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.122) |############ -1.5|################ |########## -1.0|################# |############### -0.5|############################## |####################### 0.0|##################### |############################ +0.5|################ |##################### +1.0|############ |########### +1.5|#### |## +2.0| |### more negative = more offensive, more positive = more stall one # = 0.41%