weatherless...................85.75429% balance.......................37.39663% offense.......................28.57309% hyperoffense..................15.33990% semistall.....................12.06590% sun........................... 9.68870% stall......................... 6.62448% voltturn...................... 6.20700% trickroom..................... 3.80968% sand.......................... 2.00465% hail.......................... 1.30398% rain.......................... 1.24837% sunoffense.................... 0.22545% tailwind...................... 0.14755% monotype...................... 0.10846% tricksun...................... 0.08416% monoghost..................... 0.08404% monosteel..................... 0.02037% sunstall...................... 0.00616% monopsychic................... 0.00195% monodark...................... 0.00158% choice........................ 0.00158% monopoison.................... 0.00021% monobug....................... 0.00010% monofire...................... 0.00008% mononormal.................... 0.00008% hailoffense................... 0.00003% monoice....................... 0.00003% monowater..................... 0.00001% sandoffense................... 0.00000% monograss..................... 0.00000% rainstall..................... 0.00000% multiweather.................. 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.105) |######################## -1.5|######## |######## -1.0|####### |############ -0.5|######################## |########################### 0.0|########################## |######################### +0.5|############################## |####################### +1.0|############################## |################# +1.5|### |###### +2.0|# |####### more negative = more offensive, more positive = more stall one # = 0.35%