weatherless...................87.66604% offense.......................39.91396% hyperoffense..................37.02877% balance.......................18.29793% voltturn...................... 8.13391% rain.......................... 5.33746% sand.......................... 3.98494% semistall..................... 2.38505% stall......................... 2.37429% hail.......................... 1.87147% trickroom..................... 1.46276% monotype...................... 1.44931% sun........................... 1.32563% rainoffense................... 1.32025% sandoffense................... 0.94111% hailoffense................... 0.88465% sunoffense.................... 0.63189% choice........................ 0.59962% monosteel..................... 0.28233% monoghost..................... 0.25276% multiweather.................. 0.18553% monowater..................... 0.12369% mononormal.................... 0.12369% monoflying.................... 0.12100% monobug....................... 0.10487% monopsychic................... 0.09411% monodragon.................... 0.09142% monoground.................... 0.08336% monofighting.................. 0.07529% monofire...................... 0.07529% monopoison.................... 0.06991% monograss..................... 0.06722% monoelectric.................. 0.05378% monodark...................... 0.04840% monorock...................... 0.04571% monofairy..................... 0.04033% gravity....................... 0.03496% monoice....................... 0.03496% rainstall..................... 0.03227% trickrain..................... 0.02420% dragmag....................... 0.01344% tailwind...................... 0.01344% sandstall..................... 0.00807% trickhail..................... 0.00538% Stalliness (mean: -0.629) |#### -2.0|############# |#################### -1.0|############################## |############################## 0.0|###################### |############# +1.0|##### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.71%