offense.......................69.46636% weatherless...................69.13013% balance.......................25.81583% sun...........................13.77879% rain..........................11.35589% trickroom..................... 7.60430% sand.......................... 5.50743% hyperoffense.................. 4.61711% voltturn...................... 2.42911% tricksun...................... 1.68972% monotype...................... 1.39069% sunoffense.................... 0.60784% rainoffense................... 0.58267% hail.......................... 0.53253% monopsychic................... 0.41519% tailwind...................... 0.31165% mononormal.................... 0.24817% multiweather.................. 0.23457% monowater..................... 0.18566% sandoffense................... 0.16868% monobug....................... 0.10545% monofire...................... 0.09824% semistall..................... 0.09716% monodark...................... 0.09107% monograss..................... 0.07643% monoelectric.................. 0.05097% monoice....................... 0.03243% monoghost..................... 0.02735% tricksand..................... 0.02461% monofairy..................... 0.02231% trickrain..................... 0.01774% choice........................ 0.01205% monopoison.................... 0.01105% monorock...................... 0.00945% trickhail..................... 0.00874% monoflying.................... 0.00845% monofighting.................. 0.00735% stall......................... 0.00354% sunstall...................... 0.00352% batonpass..................... 0.00193% monodragon.................... 0.00100% hailoffense................... 0.00072% monosteel..................... 0.00013% sandstall..................... 0.00000% dragmag....................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.205) -1.5| |# -1.0|##### |######## -0.5|####################### |########################### 0.0|############################## |############## +0.5|######### |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.84%