weatherless...................72.06513% offense.......................64.66084% balance.......................23.92646% sun...........................10.49704% hyperoffense.................. 9.96431% sand.......................... 7.46471% rain.......................... 7.34221% trickroom..................... 7.27626% monotype...................... 4.85975% hail.......................... 3.69164% tricksun...................... 2.28342% tailwind...................... 1.55262% semistall..................... 1.29857% multiweather.................. 1.00511% voltturn...................... 0.91009% monowater..................... 0.80360% tricksand..................... 0.66836% sandoffense................... 0.48764% rainoffense................... 0.48412% monofire...................... 0.43703% monosteel..................... 0.42051% choice........................ 0.38676% monoghost..................... 0.38249% sunoffense.................... 0.32379% monoice....................... 0.30634% hailoffense................... 0.29939% monopoison.................... 0.28892% monofairy..................... 0.27970% monopsychic................... 0.25350% monoelectric.................. 0.24748% mononormal.................... 0.24083% monobug....................... 0.23617% monofighting.................. 0.22046% monodragon.................... 0.18234% batonpass..................... 0.15809% monoground.................... 0.15399% stall......................... 0.14981% monodark...................... 0.11689% trickrain..................... 0.10999% monoflying.................... 0.10525% monograss..................... 0.10306% monorock...................... 0.08217% trickhail..................... 0.07766% sandstall..................... 0.03491% trapper....................... 0.01752% gravity....................... 0.01737% dragmag....................... 0.01086% rainstall..................... 0.01019% sunstall...................... 0.00825% swagplay...................... 0.00563% Stalliness (mean: -0.320) |# -1.5|## |###### -1.0|############## |##################### -0.5|############################# |############################## 0.0|#################### |############ +0.5|######### |#### +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.66%