weatherless...................92.63545% offense.......................55.69535% hyperoffense..................26.69306% balance.......................16.97995% voltturn...................... 7.47963% sun........................... 4.05826% hail.......................... 1.33385% sand.......................... 1.23989% sunoffense.................... 1.23060% monotype...................... 1.05002% trickroom..................... 0.92698% rain.......................... 0.82306% semistall..................... 0.54380% hailoffense................... 0.29671% rainoffense................... 0.28221% choice........................ 0.27622% sandoffense................... 0.17279% monobug....................... 0.16121% mononormal.................... 0.15044% dragmag....................... 0.13981% monowater..................... 0.13806% monofighting.................. 0.13348% stall......................... 0.08785% monodark...................... 0.08730% multiweather.................. 0.08474% monograss..................... 0.06136% monodragon.................... 0.06059% monopoison.................... 0.05480% monoground.................... 0.04331% monopsychic................... 0.04301% monoice....................... 0.03627% monofire...................... 0.02638% trapper....................... 0.02626% tailwind...................... 0.02289% gravity....................... 0.02056% sandstall..................... 0.01753% monofairy..................... 0.01720% monoghost..................... 0.01713% monosteel..................... 0.01283% monoelectric.................. 0.01251% monorock...................... 0.00854% monoflying.................... 0.00629% tricksun...................... 0.00592% rainstall..................... 0.00186% trickhail..................... 0.00023% tricksand..................... 0.00023% Stalliness (mean: -0.604) |## -2.0|### |##### -1.5|########### |#################### -1.0|####################### |############################# -0.5|############################## |###################### 0.0|################### |########### +0.5|######## |### +1.0|## | more negative = more offensive, more positive = more stall one # = 0.53%