weatherless...................82.12121% offense.......................50.15152% balance.......................26.66667% hyperoffense..................17.04545% sand..........................10.37879% voltturn...................... 8.86364% hail.......................... 4.92424% monotype...................... 3.63636% semistall..................... 3.56061% stall......................... 2.57576% trickroom..................... 2.50000% rain.......................... 1.74242% hailoffense................... 1.13636% sun........................... 1.06061% choice........................ 0.98485% monopsychic................... 0.68182% monofire...................... 0.68182% monobug....................... 0.53030% monosteel..................... 0.53030% monofairy..................... 0.37879% monodragon.................... 0.30303% monopoison.................... 0.22727% sandstall..................... 0.22727% monoghost..................... 0.22727% monoflying.................... 0.22727% multiweather.................. 0.22727% monoelectric.................. 0.22727% sunoffense.................... 0.22727% mononormal.................... 0.22727% sandoffense................... 0.15152% monograss..................... 0.15152% monodark...................... 0.15152% monofighting.................. 0.15152% monorock...................... 0.07576% monoice....................... 0.07576% Stalliness (mean: -0.289) -2.0|##### |### -1.5|##### |########### -1.0|########################### |##################### -0.5|############################## |####################### 0.0|#################### |############### +0.5|############ |######### +1.0|####### |#### +1.5|### |## +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.51%