weatherless...................80.18620% offense.......................47.10174% balance.......................28.36059% hyperoffense..................16.73661% sand..........................11.26460% voltturn......................10.97443% hail.......................... 6.12707% semistall..................... 4.49043% stall......................... 3.31063% monotype...................... 2.80303% trickroom..................... 2.68388% rain.......................... 1.60826% hailoffense................... 1.30196% sun........................... 1.00726% choice........................ 0.82987% monofire...................... 0.51903% monosteel..................... 0.51359% monopsychic................... 0.47179% monobug....................... 0.42621% monofairy..................... 0.26211% monodragon.................... 0.21097% sandstall..................... 0.20540% sunoffense.................... 0.19339% multiweather.................. 0.19339% sandoffense................... 0.17709% monoelectric.................. 0.15726% mononormal.................... 0.15726% monoghost..................... 0.15604% monopoison.................... 0.15412% monograss..................... 0.13782% monoflying.................... 0.13362% monodark...................... 0.10547% monofighting.................. 0.10547% monoice....................... 0.05242% monorock...................... 0.05242% Stalliness (mean: -0.243) -2.0|##### |### -1.5|###### |########## -1.0|############################## |###################### -0.5|############################## |##################### 0.0|#################### |################## +0.5|############ |########## +1.0|######### |##### +1.5|### |### +2.0|## | +2.5|## | more negative = more offensive, more positive = more stall one # = 0.48%