weatherless...................71.85638% balance.......................37.58708% offense.......................30.96206% voltturn......................17.37279% hail..........................15.91289% sand..........................11.87521% hyperoffense..................11.16634% stall.........................10.77749% semistall..................... 9.50703% trickroom..................... 2.18476% hailoffense................... 2.04495% monotype...................... 0.54072% monosteel..................... 0.54072% sandstall..................... 0.39607% rain.......................... 0.35551% sandoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% sun........................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% multiweather.................. 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.141) -2.0| | -1.5|###### |# -1.0|############################## |###### -0.5|####### |# 0.0|########### |##################### +0.5|## |####### +1.0|######## |######## +1.5|#### |### +2.0|#### | +2.5|##### | more negative = more offensive, more positive = more stall one # = 0.80%