weatherless...................81.66683% balance.......................52.32579% offense.......................20.23739% voltturn......................15.32021% sand..........................14.86517% semistall.....................12.94764% stall......................... 9.63520% sandstall..................... 5.35567% hyperoffense.................. 4.85399% rain.......................... 3.06321% dragmag....................... 1.44174% trickroom..................... 0.59631% sun........................... 0.49837% monotype...................... 0.12546% multiweather.................. 0.10366% monodragon.................... 0.09871% tricksand..................... 0.08352% sandoffense................... 0.02565% tricksun...................... 0.02479% hail.......................... 0.01009% sunoffense.................... 0.00749% mononormal.................... 0.00636% monoghost..................... 0.00597% monofire...................... 0.00442% monowater..................... 0.00391% monodark...................... 0.00248% monoflying.................... 0.00203% monobug....................... 0.00144% rainoffense................... 0.00024% monoground.................... 0.00011% monoice....................... 0.00004% choice........................ 0.00002% monofighting.................. 0.00001% monosteel..................... 0.00001% monopoison.................... 0.00000% monofairy..................... 0.00000% monopsychic................... 0.00000% monoelectric.................. 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.478) | -1.5|### |## -1.0|### |#### -0.5|############# |######## 0.0|########## |##################### +0.5|############################## |################ +1.0|########## |########## +1.5|##### |##### +2.0|# |## +2.5|#### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.67%