monotype......................100.00000% weatherless...................73.21557% offense.......................44.10418% balance.......................23.89600% hyperoffense..................22.80804% monowater.....................14.40554% monodark...................... 9.97378% sand.......................... 9.61281% monopsychic................... 9.47538% monopoison.................... 9.35576% rain.......................... 9.22412% monofairy..................... 6.86476% semistall..................... 6.69426% monoghost..................... 6.01631% monobug....................... 5.94879% choice........................ 5.68575% monosteel..................... 5.68367% monodragon.................... 5.60435% mononormal.................... 5.57506% monofighting.................. 5.43652% sun........................... 5.05457% monofire...................... 4.20231% monoelectric.................. 3.33298% rainoffense................... 3.09078% hail.......................... 2.89429% stall......................... 2.49752% voltturn...................... 1.98349% monoice....................... 1.94081% monorock...................... 1.90854% monograss..................... 1.71087% monoground.................... 1.66180% hailoffense................... 1.30964% trickroom..................... 1.19297% monoflying.................... 0.90282% sandoffense................... 0.23222% sunoffense.................... 0.19382% rainstall..................... 0.10378% trapper....................... 0.04041% sunstall...................... 0.02920% dragmag....................... 0.02155% trickrain..................... 0.01980% hailstall..................... 0.00650% sandstall..................... 0.00407% gravity....................... 0.00289% multiweather.................. 0.00124% tricksand..................... 0.00109% trickhail..................... 0.00014% tailwind...................... 0.00012% tricksun...................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.262) -2.0|### |## -1.5|############## |###################### -1.0|########################### |############################## -0.5|########################### |########################## 0.0|######################## |#################### +0.5|############# |########### +1.0|########### |######### +1.5|## | +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.40%