weatherless...................78.84543% offense.......................48.24546% balance.......................27.72662% hyperoffense..................16.65571% sun........................... 7.50807% sand.......................... 6.98083% monotype...................... 6.89838% voltturn...................... 6.20936% rain.......................... 5.17301% semistall..................... 4.65993% stall......................... 2.71228% hail.......................... 2.51941% trickroom..................... 1.48030% sunoffense.................... 1.07908% multiweather.................. 0.96566% monobug....................... 0.84949% choice........................ 0.77712% monowater..................... 0.68530% sandoffense................... 0.66958% mononormal.................... 0.59085% monoflying.................... 0.53204% rainoffense................... 0.48139% monopoison.................... 0.46111% monoghost..................... 0.44191% monofire...................... 0.37974% monograss..................... 0.35765% hailoffense................... 0.34421% monoelectric.................. 0.34253% monodark...................... 0.31289% monofairy..................... 0.30521% monopsychic................... 0.30004% monodragon.................... 0.29752% monoice....................... 0.29512% monosteel..................... 0.29356% dragmag....................... 0.27076% monorock...................... 0.24196% monofighting.................. 0.23079% sandstall..................... 0.20535% monoground.................... 0.17751% tailwind...................... 0.12722% sunstall...................... 0.09721% tricksun...................... 0.04441% rainstall..................... 0.03144% tricksand..................... 0.02496% trickhail..................... 0.01872% hailstall..................... 0.01512% gravity....................... 0.01308% allweather.................... 0.01056% trickrain..................... 0.00780% trapper....................... 0.00528% swagplay...................... 0.00060% fear.......................... 0.00036% Stalliness (mean: -0.221) -2.0|## |######### -1.0|####################### |############################## 0.0|############################ |################# +1.0|######## |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.82%