weatherless...................78.27759% offense.......................45.91748% balance.......................29.54909% hyperoffense..................15.80458% voltturn...................... 7.76899% sand.......................... 7.58291% sun........................... 7.40931% rain.......................... 5.62262% monotype...................... 5.40587% semistall..................... 5.37328% stall......................... 3.35558% hail.......................... 2.21490% trickroom..................... 1.77362% multiweather.................. 1.05386% sunoffense.................... 1.04371% choice........................ 0.79772% monobug....................... 0.66829% sandoffense................... 0.65116% monowater..................... 0.60798% mononormal.................... 0.47302% rainoffense................... 0.43767% monoflying.................... 0.43476% dragmag....................... 0.35829% monopoison.................... 0.35194% monoghost..................... 0.34849% hailoffense................... 0.34550% monofire...................... 0.30090% sandstall..................... 0.28181% monoelectric.................. 0.26467% monograss..................... 0.25423% monosteel..................... 0.23938% monodark...................... 0.23409% monofairy..................... 0.22780% monodragon.................... 0.22486% monopsychic................... 0.22395% monoice....................... 0.21513% monofighting.................. 0.15676% monorock...................... 0.14920% sunstall...................... 0.14312% monoground.................... 0.13294% tailwind...................... 0.12397% tricksun...................... 0.04849% rainstall..................... 0.02787% tricksand..................... 0.02522% hailstall..................... 0.01705% trickhail..................... 0.01674% gravity....................... 0.01198% trickrain..................... 0.01094% allweather.................... 0.00865% trapper....................... 0.00526% swagplay...................... 0.00060% fear.......................... 0.00014% Stalliness (mean: -0.161) -2.0|## |########## -1.0|####################### |############################## 0.0|############################# |#################### +1.0|######### |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.77%