weatherless...................75.09617% balance.......................33.41399% offense.......................32.11556% hyperoffense..................16.34307% voltturn......................12.39232% stall.........................10.86637% sand.......................... 9.73830% rain.......................... 9.09502% semistall..................... 7.26102% sun........................... 7.16880% trickroom..................... 2.63034% multiweather.................. 2.19961% monotype...................... 1.91526% sunoffense.................... 1.11684% monowater..................... 1.11405% hail.......................... 1.10544% dragmag....................... 0.51959% hailoffense................... 0.50096% sandoffense................... 0.48647% sunstall...................... 0.42930% choice........................ 0.27767% rainoffense................... 0.24505% monoflying.................... 0.22817% sandstall..................... 0.14994% monofire...................... 0.08793% mononormal.................... 0.08091% tailwind...................... 0.07643% monoice....................... 0.07549% monoelectric.................. 0.04725% monograss..................... 0.04725% monopsychic................... 0.03896% monoghost..................... 0.03328% monosteel..................... 0.02898% monobug....................... 0.02625% rainstall..................... 0.02389% tricksun...................... 0.02201% monofighting.................. 0.02192% monopoison.................... 0.02076% monodark...................... 0.01975% monofairy..................... 0.01443% monodragon.................... 0.01410% trickrain..................... 0.01401% monoground.................... 0.01397% tricksand..................... 0.01000% trickhail..................... 0.00810% monorock...................... 0.00562% gravity....................... 0.00302% allweather.................... 0.00014% hailstall..................... 0.00008% trapper....................... 0.00000% fear.......................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.173) -2.0|## |############### -1.0|################### |######################## 0.0|########################### |############################## +1.0|############# |######## +2.0|### |#### +3.0|### more negative = more offensive, more positive = more stall one # = 0.66%