weatherless...................86.91311% balance.......................42.19276% offense.......................41.19210% hail..........................10.29882% voltturn...................... 9.19333% hyperoffense.................. 7.66217% semistall..................... 6.61810% stall......................... 2.33487% rain.......................... 1.80436% hailoffense................... 1.09702% trickroom..................... 0.85453% choice........................ 0.73276% rainoffense................... 0.67452% sun........................... 0.63216% monotype...................... 0.46380% sand.......................... 0.37273% monoice....................... 0.15672% sunoffense.................... 0.13236% trickhail..................... 0.11224% hailstall..................... 0.08577% monoelectric.................. 0.06989% monofighting.................. 0.05083% gravity....................... 0.03918% monowater..................... 0.03283% monobug....................... 0.03071% monoghost..................... 0.03071% mononormal.................... 0.02435% multiweather.................. 0.02118% monograss..................... 0.01800% monodark...................... 0.01694% monopsychic................... 0.01482% monosteel..................... 0.01377% tailwind...................... 0.00847% monofairy..................... 0.00847% monoflying.................... 0.00847% monofire...................... 0.00741% monorock...................... 0.00529% dragmag....................... 0.00424% monoground.................... 0.00424% monopoison.................... 0.00318% trickrain..................... 0.00318% sandoffense................... 0.00212% sandstall..................... 0.00212% rainstall..................... 0.00212% monodragon.................... 0.00106% swagplay...................... 0.00106% Stalliness (mean: 0.047) |## -1.5|#### |###### -1.0|########## |############### -0.5|##################### |############################ 0.0|############################## |############################ +0.5|####################### |################# +1.0|########## |##### +1.5|##### |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.48%