weatherless...................87.02771% balance.......................42.49007% offense.......................40.15936% voltturn......................10.39830% hail..........................10.18054% hyperoffense.................. 7.62295% semistall..................... 6.94827% stall......................... 2.77934% rain.......................... 1.76145% hailoffense................... 1.18189% rainoffense................... 0.78074% choice........................ 0.78036% sun........................... 0.70984% trickroom..................... 0.70044% monotype...................... 0.37926% sand.......................... 0.33398% monoice....................... 0.16797% sunoffense.................... 0.13936% trickhail..................... 0.11341% hailstall..................... 0.08369% monoelectric.................. 0.05515% gravity....................... 0.03230% monofighting.................. 0.03136% monoghost..................... 0.02464% monobug....................... 0.02324% monowater..................... 0.01782% multiweather.................. 0.01353% mononormal.................... 0.01332% monosteel..................... 0.01294% monodark...................... 0.01212% monopsychic................... 0.01099% monograss..................... 0.01070% dragmag....................... 0.00530% monoflying.................... 0.00444% tailwind...................... 0.00391% monofairy..................... 0.00361% monorock...................... 0.00289% monoground.................... 0.00252% monofire...................... 0.00219% sandoffense................... 0.00212% monopoison.................... 0.00207% trickrain..................... 0.00207% rainstall..................... 0.00165% sandstall..................... 0.00139% monodragon.................... 0.00069% swagplay...................... 0.00015% Stalliness (mean: 0.070) |## -1.5|##### |###### -1.0|######### |############### -0.5|##################### |############################ 0.0|############################## |############################ +0.5|######################## |################## +1.0|########## |##### +1.5|##### |# +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%