weatherless...................65.46568% balance.......................32.04247% sand..........................21.87973% voltturn......................19.07680% stall.........................19.05168% semistall.....................16.47147% hyperoffense..................16.26067% offense.......................16.17372% rain.......................... 6.83170% sandstall..................... 5.33842% sun........................... 4.63785% hail.......................... 1.59892% sunoffense.................... 1.30703% hailoffense................... 1.08359% trickroom..................... 0.56213% choice........................ 0.43379% multiweather.................. 0.39710% monotype...................... 0.30253% rainoffense................... 0.23245% monoice....................... 0.21246% sandoffense................... 0.09016% dragmag....................... 0.05522% gravity....................... 0.03979% monofire...................... 0.02934% sunstall...................... 0.02221% monofairy..................... 0.01708% tricksun...................... 0.01663% monowater..................... 0.01308% rainstall..................... 0.01296% monodragon.................... 0.00691% tailwind...................... 0.00451% monobug....................... 0.00441% allweather.................... 0.00381% mononormal.................... 0.00324% monodark...................... 0.00300% monosteel..................... 0.00273% monopsychic................... 0.00244% tricksand..................... 0.00239% monofighting.................. 0.00236% monoghost..................... 0.00219% monograss..................... 0.00088% trickrain..................... 0.00072% monopoison.................... 0.00071% monoflying.................... 0.00070% monoelectric.................. 0.00066% monoground.................... 0.00032% monorock...................... 0.00007% hailstall..................... 0.00004% trickhail..................... 0.00001% trapper....................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.483) -2.0|########### |########## -1.5|############### |########## -1.0|######### |####### -0.5|################ |############# 0.0|################## |############################## +0.5|##################### |########################## +1.0|########################### |########################## +1.5|############## |############## +2.0|############ |####### +2.5|##### |####### +3.0|###### |##### more negative = more offensive, more positive = more stall one # = 0.32%