weatherless...................96.08543% offense.......................42.06034% balance.......................32.26819% hyperoffense..................16.05152% semistall..................... 6.47679% voltturn...................... 4.92922% stall......................... 3.14315% trickroom..................... 2.13067% rain.......................... 1.91718% sand.......................... 1.75719% rainoffense................... 0.60738% sandoffense................... 0.36317% choice........................ 0.32140% sun........................... 0.14345% monotype...................... 0.13270% dragmag....................... 0.10325% hail.......................... 0.10043% monograss..................... 0.08238% sunoffense.................... 0.06445% sandstall..................... 0.02410% monoice....................... 0.01684% mononormal.................... 0.01372% monobug....................... 0.00821% monorock...................... 0.00610% multiweather.................. 0.00368% monoflying.................... 0.00343% monoelectric.................. 0.00147% monofighting.................. 0.00137% gravity....................... 0.00095% monodark...................... 0.00081% monoground.................... 0.00046% monowater..................... 0.00044% monofairy..................... 0.00011% hailoffense................... 0.00008% monopsychic................... 0.00003% hailstall..................... 0.00000% monodragon.................... 0.00000% monopoison.................... 0.00000% sunstall...................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.122) -2.0|## |### -1.5|######### |############## -1.0|################## |################### -0.5|############################ |############################ 0.0|############################## |####################### +0.5|#################### |############# +1.0|######### |######## +1.5|### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%