weatherless...................80.25607% offense.......................47.47948% balance.......................29.71581% hyperoffense..................17.65130% sand..........................15.10588% voltturn...................... 6.16452% semistall..................... 3.38887% sun........................... 3.09040% sandoffense................... 2.16812% trickroom..................... 1.90358% stall......................... 1.76454% choice........................ 1.27389% rain.......................... 1.18976% monotype...................... 0.73108% hail.......................... 0.50654% sunoffense.................... 0.39495% sandstall..................... 0.20611% rainoffense................... 0.19336% tricksand..................... 0.15728% multiweather.................. 0.14551% hailoffense................... 0.12315% monowater..................... 0.11923% dragmag....................... 0.08707% mononormal.................... 0.08276% monobug....................... 0.07707% monofairy..................... 0.07177% monoghost..................... 0.07040% monofighting.................. 0.06471% monopsychic................... 0.05020% monodark...................... 0.04255% tailwind...................... 0.04177% monoice....................... 0.04157% monorock...................... 0.03530% tricksun...................... 0.03432% monoelectric.................. 0.03412% monopoison.................... 0.02902% monosteel..................... 0.01922% monofire...................... 0.01765% gravity....................... 0.01647% sunstall...................... 0.01294% monoflying.................... 0.01196% monodragon.................... 0.00981% monoground.................... 0.00490% monograss..................... 0.00333% trickrain..................... 0.00333% trapper....................... 0.00255% rainstall..................... 0.00235% trickhail..................... 0.00196% hailstall..................... 0.00118% Stalliness (mean: -0.270) -2.0|### |###### -1.5|######### |############ -1.0|################# |####################### -0.5|########################### |############################## 0.0|########################## |###################### +0.5|################ |########### +1.0|###### |### +1.5|## |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%