weatherless...................80.13724% offense.......................46.44609% balance.......................29.99881% hyperoffense..................17.99071% sand..........................15.74931% voltturn...................... 6.97353% semistall..................... 3.53032% sun........................... 2.94734% sandoffense................... 2.28351% stall......................... 2.03407% trickroom..................... 1.93721% choice........................ 1.23948% rain.......................... 0.91692% monotype...................... 0.51579% sunoffense.................... 0.38599% hail.......................... 0.37531% sandstall..................... 0.23539% tricksand..................... 0.16592% rainoffense................... 0.16272% multiweather.................. 0.12424% dragmag....................... 0.09973% hailoffense................... 0.09216% monofairy..................... 0.07503% monowater..................... 0.07168% mononormal.................... 0.06141% monoghost..................... 0.05640% monobug....................... 0.05154% monofighting.................. 0.04233% tricksun...................... 0.03659% monopsychic................... 0.03456% monoelectric.................. 0.02671% monodark...................... 0.02487% tailwind...................... 0.02267% monorock...................... 0.02245% monopoison.................... 0.02147% monoice....................... 0.01849% gravity....................... 0.01757% sunstall...................... 0.01697% monosteel..................... 0.00998% monofire...................... 0.00916% monodragon.................... 0.00478% monoflying.................... 0.00366% monoground.................... 0.00324% trickrain..................... 0.00240% monograss..................... 0.00228% trapper....................... 0.00163% trickhail..................... 0.00103% rainstall..................... 0.00091% hailstall..................... 0.00070% Stalliness (mean: -0.263) -2.0|#### |####### -1.5|######### |############ -1.0|################# |####################### -0.5|########################### |############################## 0.0|########################## |####################### +0.5|################ |########### +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%