weatherless...................80.53475% offense.......................41.51026% balance.......................31.13961% hyperoffense..................19.32718% sand..........................16.20050% voltturn...................... 8.41652% semistall..................... 4.69064% stall......................... 3.33231% sun........................... 2.63719% sandoffense................... 2.55996% trickroom..................... 1.83542% choice........................ 1.03768% rain.......................... 0.55128% sandstall..................... 0.51322% monotype...................... 0.38999% sunoffense.................... 0.31273% hail.......................... 0.17480% monofairy..................... 0.16623% dragmag....................... 0.14442% tricksand..................... 0.11177% rainoffense................... 0.11168% multiweather.................. 0.09846% monoghost..................... 0.06685% sunstall...................... 0.05891% monowater..................... 0.05211% tricksun...................... 0.02757% mononormal.................... 0.02398% monofighting.................. 0.02275% hailoffense................... 0.01889% monopsychic................... 0.01464% monopoison.................... 0.01347% monobug....................... 0.01024% gravity....................... 0.00983% monorock...................... 0.00696% monosteel..................... 0.00509% monodark...................... 0.00440% tailwind...................... 0.00315% monoelectric.................. 0.00237% monofire...................... 0.00159% hailstall..................... 0.00055% monodragon.................... 0.00046% monoice....................... 0.00041% trickhail..................... 0.00017% monoflying.................... 0.00008% trickrain..................... 0.00008% rainstall..................... 0.00000% monoground.................... 0.00000% trapper....................... 0.00000% monograss..................... 0.00000% Stalliness (mean: -0.212) -2.0|###### |########### -1.5|########## |########### -1.0|############### |#################### -0.5|######################### |############################## 0.0|########################### |######################### +0.5|################## |############# +1.0|######## |###### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%