offense.......................58.57129% weatherless...................57.83784% balance.......................38.15674% sand..........................20.16829% sun...........................14.56405% rain.......................... 8.86392% trickroom..................... 5.38249% multiweather.................. 3.39327% hyperoffense.................. 2.69122% hail.......................... 1.98623% tricksun...................... 1.31796% tricksand..................... 0.75725% monotype...................... 0.58112% semistall..................... 0.50260% tailwind...................... 0.48404% voltturn...................... 0.31291% rainoffense................... 0.20383% sunoffense.................... 0.16504% sandoffense................... 0.16380% monowater..................... 0.10846% trickrain..................... 0.08296% stall......................... 0.07815% hailoffense................... 0.06864% monoice....................... 0.05161% mononormal.................... 0.05161% monobug....................... 0.04786% monopsychic................... 0.04554% monoghost..................... 0.03876% monofairy..................... 0.03554% monofire...................... 0.03339% trickhail..................... 0.02710% monopoison.................... 0.02433% monosteel..................... 0.02393% monodark...................... 0.02277% monoelectric.................. 0.02140% dragmag....................... 0.02062% monograss..................... 0.02059% monodragon.................... 0.01802% monofighting.................. 0.01482% monoflying.................... 0.01444% batonpass..................... 0.00928% gravity....................... 0.00899% monoground.................... 0.00466% monorock...................... 0.00343% allweather.................... 0.00333% sandstall..................... 0.00191% sunstall...................... 0.00131% rainstall..................... 0.00103% trapper....................... 0.00059% hailstall..................... 0.00031% Stalliness (mean: -0.132) |## -1.0|##### |############ -0.5|#################### |############################ 0.0|############################## |###################### +0.5|########### |#### +1.0|# | more negative = more offensive, more positive = more stall one # = 0.74%