weatherless...................56.94730% offense.......................49.30463% balance.......................48.18738% sand..........................25.51305% sun...........................20.11959% multiweather.................. 7.81975% rain.......................... 4.02509% trickroom..................... 3.01076% hyperoffense.................. 1.83723% hail.......................... 1.22578% tricksun...................... 1.12347% semistall..................... 0.66636% tricksand..................... 0.48107% hailoffense................... 0.21527% tailwind...................... 0.18742% voltturn...................... 0.16079% monotype...................... 0.10715% sandoffense................... 0.06266% sunoffense.................... 0.04157% trickrain..................... 0.03840% rainoffense................... 0.03163% monopsychic................... 0.02849% dragmag....................... 0.02673% monowater..................... 0.01841% mononormal.................... 0.01329% monoice....................... 0.00955% monofairy..................... 0.00874% monosteel..................... 0.00661% monoghost..................... 0.00484% stall......................... 0.00440% monodragon.................... 0.00286% monofire...................... 0.00279% monobug....................... 0.00274% trickhail..................... 0.00266% monodark...................... 0.00261% monograss..................... 0.00256% allweather.................... 0.00165% monopoison.................... 0.00145% monoelectric.................. 0.00136% monoflying.................... 0.00059% gravity....................... 0.00058% batonpass..................... 0.00033% monofighting.................. 0.00015% trapper....................... 0.00014% monoground.................... 0.00007% monorock...................... 0.00005% sandstall..................... 0.00003% sunstall...................... 0.00001% rainstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.038) |# -1.0|## |####### -0.5|################ |######################### 0.0|############################## |########################### +0.5|########### |###### +1.0|# |# more negative = more offensive, more positive = more stall one # = 0.79%