weatherless...................91.28569% balance.......................40.89589% offense.......................22.09245% hyperoffense..................14.39720% stall.........................13.28497% semistall..................... 9.32950% rain.......................... 4.44742% dragmag....................... 2.85429% sand.......................... 2.81086% trickroom..................... 2.53722% voltturn...................... 2.41168% hail.......................... 2.26975% multiweather.................. 0.85701% sandstall..................... 0.73910% rainoffense................... 0.44463% monotype...................... 0.40922% choice........................ 0.27329% monodragon.................... 0.13651% tricksand..................... 0.11639% hailoffense................... 0.09970% monoflying.................... 0.09511% sun........................... 0.04331% monofairy..................... 0.04039% monoice....................... 0.04008% monograss..................... 0.02361% monoghost..................... 0.02354% monofire...................... 0.01764% monoground.................... 0.01419% monofighting.................. 0.01392% monopsychic................... 0.00327% hailstall..................... 0.00094% sunoffense.................... 0.00067% monopoison.................... 0.00056% mononormal.................... 0.00039% monosteel..................... 0.00001% monorock...................... 0.00000% monowater..................... 0.00000% monobug....................... 0.00000% trickhail..................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.290) |############### -1.5|##### |######## -1.0|######### |############# -0.5|############# |################ 0.0|############# |######################### +0.5|############################## |##################### +1.0|################# |##### +1.5|############ |############ +2.0| |##### +2.5|####### | +3.0|## more negative = more offensive, more positive = more stall one # = 0.43%