weatherless...................52.98428% sand..........................43.89600% offense.......................42.06237% balance.......................32.49138% semistall.....................10.22272% hyperoffense..................10.01320% stall......................... 5.21034% batonpass..................... 4.11641% sandstall..................... 3.22274% sandoffense................... 3.04563% dragmag....................... 2.84074% rain.......................... 2.80601% monotype...................... 2.46799% monowater..................... 1.62526% rainoffense................... 0.47924% choice........................ 0.44683% sun........................... 0.41326% trapper....................... 0.34728% monobug....................... 0.11807% monopsychic................... 0.10187% multiweather.................. 0.09955% monofire...................... 0.09840% sunoffense.................... 0.09608% voltturn...................... 0.09029% monograss..................... 0.08913% mononormal.................... 0.08335% monoflying.................... 0.08103% monoelectric.................. 0.05556% monosteel..................... 0.04515% monorock...................... 0.04052% monopoison.................... 0.03936% monoghost..................... 0.03589% monofighting.................. 0.03241% monoice....................... 0.03241% monodark...................... 0.02894% monodragon.................... 0.01968% monoground.................... 0.01389% hail.......................... 0.00116% monofairy..................... 0.00116% Stalliness (mean: 0.045) |## -1.5|#### |########## -1.0|################ |##################### -0.5|############################## |########################## 0.0|###################### |##################### +0.5|###################### |################ +1.0|############# |########### +1.5|####### |####### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.43%